M_SERVER PVE
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 7
- Rank
- #3,793 top 17% · #1341 in EU
- Rank · 7d ago
- #2,497 ▼1296 places down
- Last wipe
- 12d ago biweekly schedule
- Next wipe
- 1d 13h Thu 15 Oct, 17:50 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 116 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1599037736
- First seen
- 13 Sep 2026 pve.m-server.pp.ua
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 7 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 4.6 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 7 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 1d 13hThu 15 Oct, 17:50 UTC
- 15d 13hThu 29 Oct, 17:50 UTC
- 22d 14hThu 5 Nov, 19:00 UTCFW
- 29d 13hThu 12 Nov, 17:50 UTC
- 43d 13hThu 26 Nov, 17:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 24 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW12d ago | 8 | – | running | 2 |
| Sun 27 Sep, 04:01 UTC17d ago | 6 | held half | 4.6 days | 0 |
| Sat 26 Sep, 18:14 UTC17d ago | 6 | – | 0.4 days | 2 |
| Thu 17 Sep, 02:12 UTC27d ago | 7 | held half | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RUMINI-Rust =|PVE|Нервы|На|Пределе|=EU · groups of 8+ · monthly · 2 on average | 0/22 | ▼−1−100.0% | |
| 2 | RUSTILA PVE | SKINDROP | RAIDS | SKILL | KIT | TP | WIPED 1.10groups of 8+ · biweekly · 13 on average | 4/100 | ▪+0+4.3% | |
| 3 | BladeRust #PvE MARAUDER [ SKILLS | MODS | BOSS | CUSTOM WEAPONSgroups of 100+ · biweekly · 10 on average | 3/200 | ▼−2−34.5% | |
| 4 | EU GOM 25x Monthly PVE Grumpy Old Man |Kits|Skins|BackPack|ShopEU · groups of 15+ · 25x · monthly · 5 on average | 5/100 | ▲+2+66.7% | |
| 5 | Fusion 3.64 PvE|200+ Plugins|Optimizedgroups of 8+ · monthly · 3 on average | 0/50 | ▼−1−100.0% | |
| 6 | Three stones PVE [x5] Raid base, Events, Ecogroups of 20+ · 5x · biweekly · 3 on average | 2/55 | ▼−1−31.4% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on M_SERVER PVE?
The name of M_SERVER PVE carries no gather rate. Up to 8 players per group, which is the game's default. minigames & battle royale is the mode, parkour, arenas, battle royale and Bedwars. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on M_SERVER PVE?
M_SERVER PVE uses a procedural map of size 4,500 with seed 1599037736, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What position does M_SERVER PVE hold in the server rankings?
In the top 17% of all ranked servers, M_SERVER PVE is #3,793 on player hours over the last seven days and #1,341 in Europe.
How many players does M_SERVER PVE have?
Right now, M_SERVER PVE is offline; the last sighting was 2 hours ago. The seven-day average is 1 players, with a peak of 7. At 18:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.
Wipe Frequency
How does M_SERVER PVE handle wipe day?
The average peak across its recent wipes is 7 players. On the latest wipe, 24 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
How often does M_SERVER PVE wipe?
The schedule at M_SERVER PVE cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Thursday 15 October at 17:50 UTC the next wipe is due. Its world now is 12 days 10 hours old. Its tags carry a wipe schedule of every two weeks.
Server Overview
What is the location of M_SERVER PVE?
With the EU tag, M_SERVER PVE lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.154.200.202:28016 is its address.
How is the performance on M_SERVER PVE?
The last 48 hours average 119 server fps, the low being 109. 134,066 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 5,208 MB. What players feel as lag is low fps together with a rising entity count.
M_SERVER PVE runs which version of Rust?
The version in use at M_SERVER PVE: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of M_SERVER PVE?
Offline at this moment: M_SERVER PVE. Last seen 2 hours ago. Its own uptime figure dates the last restart to roughly 16 hours ago. 92% is its uptime for the last 7 full days, 155 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
What is the meaning of the tags on M_SERVER PVE?
These tags are published by M_SERVER PVE and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
Who operates M_SERVER PVE?
No other server we track uses the m-server.pp.ua hostname that M_SERVER PVE publishes.
Where does M_SERVER PVE show up in Rust Analytics lists and filters?
On Rust Analytics, M_SERVER PVE matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join M_SERVER PVE?
The console route: start Rust, press F1, enter client.connect 94.154.200.202:28016. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://M-SERVER.pp.ua/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,^e,EU,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^e
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.