Prototype 17 Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,498 top 67%
- Rank · 7d ago
- #15,764 ▲266 places up
- Last wipe
- 21d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 19/300 | ▼−4−16.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 18/245 | ▼−5−22.3% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 4/1000 | ▼−4−52.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−3−100.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 8/700 | ▼−16−67.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Prototype 17 Server?
The name of Prototype 17 Server carries no gather rate. The server does not state any group limit. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is active.
Which map is played on Prototype 17 Server?
The game generates the procedural map on Prototype 17 Server.
Population
What position does Prototype 17 Server hold in the server rankings?
In the top 67% of all ranked servers, Prototype 17 Server is #15,498 on player hours over the last seven days.
How many players does Prototype 17 Server have?
At present, Prototype 17 Server is offline; the last sighting was 21 days 19 hours ago.
Wipe Frequency
When does Prototype 17 Server schedule its wipes?
No rhythm can be told for Prototype 17 Server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 21 days 19 hours.
Server Details
What is the server location for Prototype 17 Server?
For Prototype 17 Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 94.229.17.151:28015 is its address.
What Rust version is Prototype 17 Server running?
The version in use at Prototype 17 Server: Rust network protocol 2362, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Prototype 17 Server?
No response from Prototype 17 Server. It was last seen 21 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 September 2026.
Tags and Rankings
What is the meaning of the tags on Prototype 17 Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Protocol 2362: matching game versions are required to join; ptrak (Networking): Runs on RakNet, Rust's default network layer; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; hil2cpp (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin, which Prototype 17 Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Prototype 17 Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Prototype 17 Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.
Connection
How can I connect to Prototype 17 Server?
Type client.connect 94.229.17.151:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y
Game
gmrust
mp10
v2362
ptrak
Mods and access
^z
^y
Other
hil2cpp
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.