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RUST ANALYTICS
LIVE37,947PLY11,525SRV
QUOTE 94.229.18.11:28015 Offline checked 3d ago

Rust Devblog Server

moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average21/300−11−33.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average20/245+0−1.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0−0.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average5/1000−6−56.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average0/1000−5−100.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average11/700−14−56.4%

Quick answers

from the figures on this page

Map and Rules

How is Rust Devblog Server configured in terms of rules and settings?

No gather rate is given in the name of Rust Devblog Server. The server does not state any group limit. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on Rust Devblog Server?

A procedural map runs on Rust Devblog Server, created by the game.

Activity

Where does Rust Devblog Server sit in the rankings?

For the last seven days, Rust Devblog Server holds rank #15,967 on player hours, in the top 71% of all ranked servers.

What is the population on Rust Devblog Server?

Right now, Rust Devblog Server is offline; the last sighting was 3 days 16 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does Rust Devblog Server wipe?

There are too few wipes on record for Rust Devblog Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 16 days 2 hours.

Server Info

What is the server location for Rust Devblog Server?

There is no region published for Rust Devblog Server. Rust Analytics reports the location a server claims, not the machine's actual location. 94.229.18.11:28015 is its address.

What Rust version is Rust Devblog Server running?

The version in use at Rust Devblog Server: Rust network protocol 2362, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rust Devblog Server and is it currently online?

Offline at this moment: Rust Devblog Server. Last seen 3 days 16 hours ago. The last 3 full days give 0% uptime, 0 hours on out of 72. First sighting by Rust Analytics: 10 October 2026.

Tags & Filters

How should you interpret the tags on Rust Devblog Server?

Published by Rust Devblog Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Protocol 2362: matching game versions are required to join; ptrak (Networking): The standard network layer, RakNet; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; hil2cpp (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The top of this page and the tags both show its players now, its queue and when its world was made.

Rust Devblog Server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Rust Devblog Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Connection

What is the process to join Rust Devblog Server?

The console route: start Rust, press F1, enter client.connect 94.229.18.11:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
v2362
Protocol Protocol 2362: matching game versions are required to join.
ptrak
Networking The standard network layer, RakNet.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Other

hil2cpp
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.
stok
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.