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RUST ANALYTICS
LIVE48,805PLY11,516SRV
QUOTE 94.229.24.253:28015 Offline checked 20d ago

Rust Devblog Server

moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,552
top 71%
Rank · 7d ago
#15,850
298 places up
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average111/300−44−28.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average120/225+40+50.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average32/1000−37−53.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−14−57.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average28/700−70−71.4%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Rust Devblog Server?

No gather rate appears in the name of Rust Devblog Server. A group limit is not published. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC is active.

What is the current map on Rust Devblog Server?

The game generates the procedural map on Rust Devblog Server.

Player Count

What is the rank of Rust Devblog Server?

In the top 71% of all ranked servers, Rust Devblog Server is #15,552 on player hours over the last seven days.

What is the population on Rust Devblog Server?

At present, Rust Devblog Server is offline; the last sighting was 20 days 13 hours ago.

Wipe Schedule

When does Rust Devblog Server schedule its wipes?

The record holds too few of Rust Devblog Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 21 days 15 hours ago the current world was created.

Server Overview

What is the server location for Rust Devblog Server?

For Rust Devblog Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 94.229.24.253:28015.

Rust Devblog Server is on which Rust version?

The version in use at Rust Devblog Server: Rust network protocol 2362, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust Devblog Server?

Rust Devblog Server is down. The last time we saw it was 20 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 23 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Rust Devblog Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; v2362 (Protocol): To join, your game needs protocol 2362; ptrak (Networking): The standard network layer, RakNet; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; hil2cpp (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which Rust Devblog Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rust Devblog Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust Devblog Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Connection

What steps do I take to join Rust Devblog Server?

Type client.connect 94.229.24.253:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
v2362
Protocol To join, your game needs protocol 2362.
ptrak
Networking The standard network layer, RakNet.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Other

hil2cpp
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.
stok
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.