Timeweb Cloud
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,879 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 16d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 345/400 | ▲+67+24.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 348/400 | ▲+112+47.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 313/325 | ▼−73−18.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 321/375 | ▲+118+57.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 56/250 | ▼−5−8.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 263/400 | ▲+44+20.1% |
Quick answers
from the figures on this pageServer Rules
How is Timeweb Cloud configured in terms of rules and settings?
The name of Timeweb Cloud carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Timeweb Cloud?
Timeweb Cloud uses a procedural map, which the game generates.
Activity
What is the rank of Timeweb Cloud?
In the top 72% of all ranked servers, Timeweb Cloud is #16,879 on player hours over the last seven days.
How full is Timeweb Cloud?
Right now, Timeweb Cloud is offline; the last sighting was 16 days 21 hours ago.
Wipe Schedule
On what cycle does Timeweb Cloud wipe?
No rhythm can be told for Timeweb Cloud yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 16 days 21 hours.
Server Overview
What is the location of Timeweb Cloud?
No region is published by Timeweb Cloud. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 94.243.10.136:28015 is its address.
Timeweb Cloud runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on Timeweb Cloud. The protocol has to match for you to join, and Steam applies that update.
Is Timeweb Cloud up, and how consistent is its uptime?
No response from Timeweb Cloud. It was last seen 16 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 26 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Timeweb Cloud?
Published by Timeweb Cloud for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Timeweb Cloud?
These Rust Analytics lists include Timeweb Cloud: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join Timeweb Cloud?
Type client.connect 94.243.10.136:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.