nameserver
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average | 492/525 | ▼−44−8.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average | 314/350 | ▼−46−12.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 151/200 | ▼−24−13.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average | 273/275 | ▼−73−21.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 36/250 | ▼−18−33.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average | 264/325 | ▼−5−1.8% |
Quick answers
from the figures on this pageServer Rules
How is nameserver configured in terms of rules and settings?
The name of nameserver carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on nameserver?
A procedural map runs on nameserver, created by the game.
Player Count
What is the rank of nameserver?
In the top 72% of all ranked servers, nameserver is #15,955 on player hours over the last seven days.
What is the population on nameserver?
Right now, nameserver is offline; the last sighting was 5 days 19 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does nameserver schedule its wipes?
The record holds too few of nameserver's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 20 hours ago the current world was created.
Server Details
What is the location of nameserver?
No region is published by nameserver. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 94.243.10.238:28015.
What Rust version is nameserver running?
The build is Rust network protocol 2634 and build 166586 on Windows, running on nameserver. Your game needs the same protocol to get in; Steam takes care of the update.
Is nameserver up, and how consistent is its uptime?
nameserver is down. The last time we saw it was 5 days 19 hours ago. 0% is its uptime for the last 5 full days, 0 of 120 hours. 8 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on nameserver?
These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature nameserver?
On Rust Analytics, nameserver matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What is the process to join nameserver?
Type client.connect 94.243.10.238:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp15
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.