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RUST ANALYTICS
LIVE34,531PLY11,450SRV
QUOTE 94.245.133.214:28015 Offline checked 11d ago

nameserver

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,895
top 70%
Rank · 7d ago
#16,539
644 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average169/225−50−22.9%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average124/200−15−11.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average238/275+8+3.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average99/200−32−24.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average98/100−20−17.1%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on nameserver?

No gather rate is given in the name of nameserver. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on nameserver?

A procedural map runs on nameserver, created by the game.

Activity

Where does nameserver sit in the rankings?

For the last seven days, nameserver holds rank #15,895 on player hours, in the top 70% of all ranked servers.

How full is nameserver?

Right now, nameserver is offline; the last sighting was 11 days 18 hours ago.

Wipe Frequency

On what cycle does nameserver wipe?

No rhythm can be told for nameserver yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 18 hours ago the current world was created.

Server Details

What is the location of nameserver?

For nameserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.245.133.214:28015 is its address.

nameserver is on which Rust version?

The build is Rust network protocol 2634 and build 166586 on Windows, running on nameserver. The protocol has to match for you to join, and Steam applies that update.

Is nameserver up, and how consistent is its uptime?

nameserver is down. The last time we saw it was 11 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.

Server Tags

How should you interpret the tags on nameserver?

Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does nameserver show up in Rust Analytics lists and filters?

On Rust Analytics, nameserver matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to nameserver?

Type client.connect 94.245.133.214:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166586
Build Build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.