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RUST ANALYTICS
LIVE35,623PLY11,455SRV
QUOTE 94.247.63.195:28015 Offline checked 27d ago

ServerName

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,977
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average118/200−50−29.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average69/200−23−25.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average431/475+70+19.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average83/200−13−13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average18/250+0−1.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average83/125−10−10.4%

Quick answers

from the figures on this page

Rules & Settings

How is ServerName configured in terms of rules and settings?

No gather rate appears in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on ServerName?

The game generates the procedural map on ServerName.

Population

What is the rank of ServerName?

For the last seven days, ServerName holds rank #13,977 on player hours, in the top – of all ranked servers.

How many players does ServerName have?

Right now, ServerName is offline; the last sighting was 27 days 21 hours ago.

Wipe Schedule

When does ServerName schedule its wipes?

No rhythm can be told for ServerName yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 27 days 22 hours old.

Server Overview

What is the location of ServerName?

No region is published by ServerName. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 94.247.63.195:28015.

ServerName is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Windows, running on ServerName. Your game needs the same protocol to get in; Steam takes care of the update.

Is ServerName up, and how consistent is its uptime?

ServerName is down. The last time we saw it was 27 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 17 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on ServerName?

Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature ServerName?

On Rust Analytics, ServerName matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join ServerName?

The console route: start Rust, press F1, enter client.connect 94.247.63.195:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.