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RUST ANALYTICS
LIVE58,696PLY11,663SRV
QUOTE 94.29.16.201:28015 Offline checked 9d ago

boymoy

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,009
top 71%
Rank · 7d ago
#14,142
1867 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average274/325+34+14.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average264/325+79+42.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average330/350−72−17.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average248/300+86+53.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250+2+4.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average220/350+57+35.3%

Quick answers

from the figures on this page

Rules & Settings

How is boymoy configured in terms of rules and settings?

No gather rate appears in the name of boymoy. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on boymoy?

boymoy uses a procedural map, which the game generates.

Player Count

Where does boymoy sit in the rankings?

In the top 71% of all ranked servers, boymoy is #16,009 on player hours over the last seven days.

What is the population on boymoy?

At present, boymoy is offline; the last sighting was 9 days 10 hours ago.

Wipe Frequency

When does boymoy schedule its wipes?

There are too few wipes on record for boymoy to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 9 days 12 hours.

Server Info

What is the server location for boymoy?

No region is published by boymoy. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 94.29.16.201:28015.

boymoy runs which version of Rust?

Rust network protocol 2634 and build 166652 on Windows is what boymoy runs. The protocol has to match for you to join, and Steam applies that update.

Is boymoy up, and how consistent is its uptime?

boymoy is down. The last time we saw it was 9 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on boymoy?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which boymoy publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does boymoy show up in Rust Analytics lists and filters?

On Rust Analytics, boymoy matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to boymoy?

Type client.connect 94.29.16.201:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.