Rust Trainingsserver (privat)
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,455 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 20:22 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 17:06 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 16:54 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 15:48 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 13:01 UTC2d ago | – | – | – | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 55/100 | ▲+7+14.4% | |
| 2 | EU Hub 01EU · groups of 1000+ · 16 on average | 35/3300 | ▲+26+271.7% | |
| 3 | Gridicated 1 Grid Servergroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 4 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 144 on average | 83/250 | ▼−68−45.0% | |
| 5 | Vital Rust - EU MonthlyEU · no group limit · 82 on average | 87/100 | ▲+3+3.3% | |
| 6 | Magic Rust Vanilla (Monthly) JUST WIPED | 14.10no group limit · 70 on average | 42/100 | ▼−34−44.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust Trainingsserver (privat)?
No gather rate is given in the name of Rust Trainingsserver (privat). Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
Population
What position does Rust Trainingsserver (privat) hold in the server rankings?
For the last seven days, Rust Trainingsserver (privat) holds rank #15,455 on player hours, in the top 69% of all ranked servers.
What is the population on Rust Trainingsserver (privat)?
At present, Rust Trainingsserver (privat) is offline; the last sighting was 2 days 6 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Frequency
On what cycle does Rust Trainingsserver (privat) wipe?
No wipe schedule exists for Rust Trainingsserver (privat): it makes a new world every few hours. Those resets are not wipes.
Server Info
Where can Rust Trainingsserver (privat) be found?
No region is published by Rust Trainingsserver (privat). Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 94.31.72.221:28015 is its address.
Rust Trainingsserver (privat) runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Windows, running on Rust Trainingsserver (privat). Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust Trainingsserver (privat)?
Offline at this moment: Rust Trainingsserver (privat). Last seen 2 days 6 hours ago. 10% is its uptime for the last 2 full days, 5 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Rust Trainingsserver (privat)?
Published by Rust Trainingsserver (privat) for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rust Trainingsserver (privat) show up in Rust Analytics lists and filters?
On Rust Analytics, Rust Trainingsserver (privat) matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What is the process to join Rust Trainingsserver (privat)?
The console route: start Rust, press F1, enter client.connect 94.31.72.221:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.