ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #7,559 top 34%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 14 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 4.1 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:48 UTC1d ago | – | – | running | 1 |
| Thu 8 Oct, 15:41 UTC5d ago | 1 | – | 4.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 524/575 | ▼−36−6.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 344/375 | ▼−46−11.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 154/200 | ▲+21+15.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 302/325 | ▼−94−23.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 50/250 | ▼−11−18.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 292/375 | ▲+14+5.0% |
Quick answers
from the figures on this pageServer Rules
How is ServerName configured in terms of rules and settings?
No gather rate appears in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on ServerName?
The game generates the procedural map on ServerName.
Player Count
What is the rank of ServerName?
For the last seven days, ServerName holds rank #7,559 on player hours, in the top 34% of all ranked servers.
How full is ServerName?
Right now, ServerName is offline; the last sighting was 21 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.
Wipe Frequency
What happens on wipe day at ServerName?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does ServerName wipe?
There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 43 hours.
Server Info
What is the location of ServerName?
There is no region published for ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 94.41.170.177:28015.
ServerName runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of ServerName?
Offline at this moment: ServerName. Last seen 21 hours ago. 7 full days have passed with 10% uptime, 16 of 168 hours. First sighting by Rust Analytics: 17 September 2026.
Tags & Filters
How should you interpret the tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does ServerName show up in Rust Analytics lists and filters?
These Rust Analytics lists include ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join ServerName?
The console route: start Rust, press F1, enter client.connect 94.41.170.177:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.