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RUST ANALYTICS
LIVE33,689PLY11,451SRV
QUOTE 94.66.66.19:28015 Offline checked 4d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#12,704
top 57%
Rank · 7d ago
#8,171
4533 places down
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
18.6 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:17 UTC10d ago 1 – running 1
Tue 15 Sep, 14:22 UTC28d ago 1 held half 18.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average186/200−33−15.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average105/200−34−24.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average247/350+17+7.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average109/200−22−16.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average13/250−19−58.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average80/300−38−32.3%

Quick answers

from the figures on this page

Server Rules

How is My Server Name configured in terms of rules and settings?

No gather rate appears in the name of My Server Name. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Server Name?

The game generates the procedural map on My Server Name.

Activity

What position does My Server Name hold in the server rankings?

In the top 57% of all ranked servers, My Server Name is #12,704 on player hours over the last seven days.

How full is My Server Name?

At present, My Server Name is offline; the last sighting was 4 days 10 hours ago. Average players over seven days: 1; peak: 1.

Wipe Schedule

What can you expect on wipe day for My Server Name?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does My Server Name wipe?

The record holds too few of My Server Name's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 1 hours ago the current world was created.

Server Overview

Where can My Server Name be found?

There is no region published for My Server Name. Rust Analytics reports the location a server claims, not the machine's actual location. 94.66.66.19:28015 is its address.

My Server Name is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on My Server Name. The protocol has to match for you to join, and Steam applies that update.

Is My Server Name up, and how consistent is its uptime?

Offline at this moment: My Server Name. Last seen 4 days 10 hours ago. 7 full days have passed with 1% uptime, 2 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which My Server Name publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature My Server Name?

The following Rust Analytics lists feature My Server Name: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to My Server Name?

The console route: start Rust, press F1, enter client.connect 94.66.66.19:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.