SNOW RUST | Development
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71% · #2522 in EU
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 43/245 | ▲+17+66.0% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▲+1+0.9% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 15/1000 | ▼−8−33.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 5/1000 | ▼−6−53.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 21/700 | ▼−50−70.5% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 10/200 | ▪+0+3.8% |
Quick answers
from the figures on this pageMap and Rules
How is SNOW RUST | Development configured in terms of rules and settings?
The name of SNOW RUST | Development carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on SNOW RUST | Development?
SNOW RUST | Development uses a procedural map, which the game generates.
Activity
What is the rank of SNOW RUST | Development?
On seven-day player hours, SNOW RUST | Development sits at #15,986, in the top 71% across ranked servers and #2,522 in Europe.
What is the population on SNOW RUST | Development?
Right now, SNOW RUST | Development is offline; the last sighting was 7 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does SNOW RUST | Development wipe?
There are too few wipes on record for SNOW RUST | Development to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 35 hours.
Server Details
What is the server location for SNOW RUST | Development?
With the EU tag, SNOW RUST | Development lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.105.16.72:28015.
SNOW RUST | Development is on which Rust version?
The version in use at SNOW RUST | Development: Rust network protocol 2634 and build 167584, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of SNOW RUST | Development?
Offline at this moment: SNOW RUST | Development. Last seen 7 hours ago. The earliest Rust Analytics saw it was 12 October 2026.
Tags and Rankings
What is the meaning of the tags on SNOW RUST | Development?
Published by SNOW RUST | Development for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The browser places this server in Europe. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature SNOW RUST | Development?
These Rust Analytics lists include SNOW RUST | Development: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to SNOW RUST | Development?
Type client.connect 95.105.16.72:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,EU,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.