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RUST ANALYTICS
LIVE35,518PLY11,484SRV
QUOTE 95.139.45.248:28015 Offline checked 7h ago

My Server Name

Players · last
1/ 500
+024h
0% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#8,498
top 38%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
10
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0014:0016:0017:0019:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average168/200+2+1.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average89/200−10−9.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average376/425+85+29.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average94/200+2+2.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−7−26.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average95/125+22+31.0%

Quick answers

from the figures on this page

Rules & Settings

How is My Server Name configured in terms of rules and settings?

The name of My Server Name carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on My Server Name?

A procedural map runs on My Server Name, created by the game.

Population

What position does My Server Name hold in the server rankings?

In the top 38% of all ranked servers, My Server Name is #8,498 on player hours over the last seven days.

What is the population on My Server Name?

At present, My Server Name is offline; the last sighting was 7 hours ago. Average players over seven days: 1; peak: 1. At 13:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How often does My Server Name wipe?

There are too few wipes on record for My Server Name to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 4 days 7 hours old.

Server Info

Where can My Server Name be found?

No region is published by My Server Name. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.139.45.248:28015 is its address.

My Server Name runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what My Server Name runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Server Name?

My Server Name is down. The last time we saw it was 7 hours ago. The earliest Rust Analytics saw it was 13 October 2026.

Server Tags

How should you interpret the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which My Server Name publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Server Name show up in Rust Analytics lists and filters?

On Rust Analytics, My Server Name matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join My Server Name?

Type client.connect 95.139.45.248:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.