Skip to the page
RUST ANALYTICS
LIVE49,001PLY11,601SRV
QUOTE 95.139.96.131:28015 Online checked 10m ago

Survive

moddedoxide
Players · last
0/ 5
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#7,488
top 33%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
15
player hours, last seven days
Map
2500
Procedural Map · seed 77760
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75101:0017:0001:0008:0016:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

010020030040001:0017:0001:0008:0016:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k12 Oct13 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average27/245+3+14.5%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average13/1000−2−13.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−4−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average16/700−34−68.3%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 72 on average20/200+4+25.7%

Quick answers

from the figures on this page

Map and Rules

How is Survive configured in terms of rules and settings?

The name of Survive carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

What is the current map on Survive?

The map on Survive is procedural, size 2,500, with seed 77760, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of Survive?

For the last seven days, Survive holds rank #7,488 on player hours, in the top 33% of all ranked servers.

What is the population on Survive?

On Survive, 0 players are in now, out of 5 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 1 players.

Wipe Cycle

On what cycle does Survive wipe?

The record holds too few of Survive's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 2 days old.

Server Info

Where can Survive be found?

No region is published by Survive. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.139.96.131:28015 is its address.

Is Survive performing well?

The last 48 hours average 192 server fps, the low being 141. 29,208 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 1,486 MB. What players feel as lag is low fps together with a rising entity count.

Survive is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Survive. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Survive?

The server is live: Survive is online. The reported uptime puts its last restart at about 32 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. 12 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Survive?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which Survive publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Survive appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Survive: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join Survive?

The console route: start Rust, press F1, enter client.connect 95.139.96.131:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.