A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,438 top 61%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 199/225 | ▲+32+19.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 130/200 | ▲+16+14.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 326 on average | 467/500 | ▲+47+11.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 118/200 | ▼−21−14.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 26/250 | ▼−1−4.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 133/175 | ▲+13+10.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on A Rust Server?
No gather rate is given in the name of A Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on A Rust Server?
The game generates the procedural map on A Rust Server.
Player Count
What is the rank of A Rust Server?
For the last seven days, A Rust Server holds rank #13,438 on player hours, in the top 61% of all ranked servers.
How many players does A Rust Server have?
Right now, A Rust Server is offline; the last sighting was 19 hours ago. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 17:00 UTC, averaging 0 players.
Wipe Cycle
On what cycle does A Rust Server wipe?
There are too few wipes on record for A Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 3 days 7 hours old.
Server Info
What is the server location for A Rust Server?
There is no region published for A Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.139.96.226:27015.
A Rust Server runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on A Rust Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of A Rust Server?
No response from A Rust Server. It was last seen 19 hours ago. 3 full days have passed with 22% uptime, 16 of 72 hours. First sighting by Rust Analytics: 11 October 2026.
Tags and Rankings
How should you interpret the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which A Rust Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
A Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What is the process to join A Rust Server?
The console route: start Rust, press F1, enter client.connect 95.139.96.226:27015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.