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RUST ANALYTICS
LIVE65,913PLY11,598SRV
QUOTE 95.156.213.231:10900 Online checked 9m ago

StackedDeck

moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#9,403
top 42%
Rank · 7d ago
#7,478
1925 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
4000
Procedural Map · seed 4586
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

02.557.51013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
15.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 9

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:36 UTC FW12d ago 1 – running 0
Wed 16 Sep, 17:09 UTC27d ago 3 halved by day 9 15.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average181/300−31−14.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average178/225−12−6.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average47/1000−50−51.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average16/1000−16−50.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average49/700−74−60.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on StackedDeck?

The name of StackedDeck carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

What is the current map on StackedDeck?

StackedDeck uses a procedural map of size 4,000 with seed 4586, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of StackedDeck?

For the last seven days, StackedDeck holds rank #9,403 on player hours, in the top 42% of all ranked servers.

What is the population on StackedDeck?

On StackedDeck, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

What can you expect on wipe day for StackedDeck?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 9 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 9 the crowd dropped below half.

When does StackedDeck schedule its wipes?

There are too few wipes on record for StackedDeck to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 18 hours.

Server Details

What is the server location for StackedDeck?

For StackedDeck, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.156.213.231:10900 is its address.

What is the performance like on StackedDeck?

Average server fps for the last 48 hours is 10; the floor was 6. The entity count reached 89,361, covering buildings, deployables and all else in the world. Up to 2,299 MB of memory was used. Low fps and growing entities are the source of felt lag.

StackedDeck runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what StackedDeck runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of StackedDeck?

The server is live: StackedDeck is online. Its own uptime figure dates the last restart to roughly 24 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on StackedDeck?

These tags are published by StackedDeck and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature StackedDeck?

The following Rust Analytics lists feature StackedDeck: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join StackedDeck?

Type client.connect 95.156.213.231:10900 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.