Rust Server by nitrado.net
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3500 Procedural Map · seed 6738
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 416/500 | ▲+91+28.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average | 328/400 | ▲+13+4.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average | 324/325 | ▲+8+2.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average | 327/350 | ▲+41+14.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 46/250 | ▼−6−12.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 313/450 | ▲+62+24.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust Server by nitrado.net?
No gather rate appears in the name of Rust Server by nitrado.net. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Rust Server by nitrado.net?
The map on Rust Server by nitrado.net is procedural, size 3,500, with seed 6738, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does Rust Server by nitrado.net hold in the server rankings?
In the top 72% of all ranked servers, Rust Server by nitrado.net is #15,901 on player hours over the last seven days.
How many players does Rust Server by nitrado.net have?
On Rust Server by nitrado.net, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.
Wipe Frequency
How often does Rust Server by nitrado.net wipe?
No rhythm can be told for Rust Server by nitrado.net yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 4 days 13 hours ago the current world was created.
Server Overview
What is the server location for Rust Server by nitrado.net?
There is no region published for Rust Server by nitrado.net. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.156.238.100:11000.
Is Rust Server by nitrado.net performing well?
Server fps over the last 48 hours: 10 on average, 10 at the lowest. 65,308 entities is the maximum carried: buildings, deployables and everything else. Up to 1,988 MB of memory was used. Low fps and growing entities are the source of felt lag.
Rust Server by nitrado.net is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Rust Server by nitrado.net. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Rust Server by nitrado.net?
The server is live: Rust Server by nitrado.net is online. 4 hours ago is when it last restarted, judging by the uptime it reports. The last 3 full days give 100% uptime, 72 hours on out of 72. First sighting by Rust Analytics: 10 October 2026.
Tags and Rankings
How should you interpret the tags on Rust Server by nitrado.net?
Published by Rust Server by nitrado.net for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Rust Server by nitrado.net appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Rust Server by nitrado.net: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to Rust Server by nitrado.net?
Type client.connect 95.156.238.100:11000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
