nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 15 7% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,801 top 61%
- Rank · 7d ago
- #13,379 ▼422 places down
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 299/325 | ▲+59+24.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 280/325 | ▲+95+51.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 318/350 | ▼−84−20.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 265/300 | ▲+103+63.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 54/250 | ▲+5+11.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 237/350 | ▲+74+45.8% |
Quick answers
from the figures on this pageMap and Rules
How is nameserver configured in terms of rules and settings?
No gather rate is given in the name of nameserver. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on nameserver?
nameserver uses a procedural map, which the game generates.
Activity
What position does nameserver hold in the server rankings?
For the last seven days, nameserver holds rank #13,801 on player hours, in the top 61% of all ranked servers.
What is the population on nameserver?
At present, nameserver is offline; the last sighting was 8 days 14 hours ago.
Wipe Frequency
When does nameserver schedule its wipes?
The record holds too few of nameserver's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 8 days 14 hours old.
Server Overview
Where can nameserver be found?
There is no region published for nameserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.158.43.176:28015 is its address.
nameserver is on which Rust version?
Rust network protocol 2634 and build 166652 on Windows is what nameserver runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is nameserver and is it currently online?
nameserver is down. The last time we saw it was 8 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on nameserver?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which nameserver publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature nameserver?
On Rust Analytics, nameserver matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join nameserver?
The console route: start Rust, press F1, enter client.connect 95.158.43.176:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp15
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.