Sharked Rust
Key statistics
the figures behind the quote- Players now
- 1/ 50 2% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,368 top 64%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 54/300 | ▲+18+48.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 86/245 | ▲+44+104.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 45/1000 | ▼−8−15.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 13/1000 | ▼−8−37.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 50/700 | ▼−45−47.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Sharked Rust?
No gather rate is given in the name of Sharked Rust. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is active.
Which map is played on Sharked Rust?
The game generates the procedural map on Sharked Rust.
Population
What position does Sharked Rust hold in the server rankings?
For the last seven days, Sharked Rust holds rank #14,368 on player hours, in the top 64% of all ranked servers.
How many players does Sharked Rust have?
Right now, Sharked Rust is offline; the last sighting was 33 hours ago. The seven-day average is 0 players, with a peak of 1. At 11:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
How often does Sharked Rust wipe?
There are too few wipes on record for Sharked Rust to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 2 days 3 hours ago the current world was created.
Server Details
What is the location of Sharked Rust?
No region is published by Sharked Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.158.46.158:28015.
Sharked Rust runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Windows, running on Sharked Rust. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Sharked Rust?
No response from Sharked Rust. It was last seen 33 hours ago. For the last 1 full day, 1 of 24 hours were live. That is 4% uptime. The earliest Rust Analytics saw it was 11 October 2026.
Tags and Rankings
How should you interpret the tags on Sharked Rust?
Published by Sharked Rust for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
Sharked Rust appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Sharked Rust matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to Sharked Rust?
The console route: start Rust, press F1, enter client.connect 95.158.46.158:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.