Local server 261
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,426 no region published
- Rank · 7d ago
- #15,134 ▼292 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Barren
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 11:15 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 20/300 | ▼−12−36.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 22/245 | ▲+2+8.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+0.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 5/1000 | ▼−6−56.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 0/1000 | ▼−5−100.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 9/700 | ▼−16−64.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Local server 261?
The name of Local server 261 carries no gather rate. A group limit is not published. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. VAC is active.
Activity
Where does Local server 261 sit in the rankings?
In the top – of all ranked servers, Local server 261 is #15,426 on player hours over the last seven days.
How many players does Local server 261 have?
At present, Local server 261 is offline; the last sighting was 23 days 9 hours ago.
Wipe Frequency
What happens on wipe day at Local server 261?
Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
When does Local server 261 schedule its wipes?
There are too few wipes on record for Local server 261 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 23 days 15 hours.
Server Info
What is the server location for Local server 261?
For Local server 261, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.158.48.50:28015 is its address.
Local server 261 is on which Rust version?
The build is Rust network protocol 2332 on Windows, running on Local server 261. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Local server 261 and is it currently online?
Local server 261 is down. The last time we saw it was 23 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Local server 261?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity: 15 slots; v2332 (Protocol): Your game must run protocol 2332 to connect; ptrak (Networking): RakNet, the network layer the game ships with; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The Modded listing applies: plugins or settings change play; h955eb6e7 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which Local server 261 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Local server 261 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Local server 261: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
Joining the Server
What steps do I take to join Local server 261?
The console route: start Rust, press F1, enter client.connect 95.158.48.50:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
mp15
v2332
ptrak
Mods and access
oxide
modded
Other
h955eb6e7
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.