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RUST ANALYTICS
LIVE54,306PLY11,642SRV
QUOTE 95.179.115.183:28015 Offline checked 30d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
–
score 0
Rank · 7d ago
–
not ranked a week ago
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average242/275+40+20.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average234/275+90+62.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average327/350−84−20.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average217/250+98+83.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average40/250+5+12.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average190/275+61+47.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Server Name?

No gather rate is given in the name of My Server Name. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on My Server Name?

The game generates the procedural map on My Server Name.

Player Count

How many players does My Server Name have?

Right now, My Server Name is offline; the last sighting was 30 days 8 hours ago.

Wipe Cycle

How often does My Server Name wipe?

There are too few wipes on record for My Server Name to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 32 days 9 hours.

Server Details

What is the server location for My Server Name?

No region is published by My Server Name. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.179.115.183:28015.

My Server Name is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Windows, running on My Server Name. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Server Name?

No response from My Server Name. It was last seen 30 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on My Server Name?

Published by My Server Name for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Server Name show up in Rust Analytics lists and filters?

On Rust Analytics, My Server Name matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join My Server Name?

The console route: start Rust, press F1, enter client.connect 95.179.115.183:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Slot count: 500.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.