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RUST ANALYTICS
LIVE53,582PLY11,535SRV
QUOTE 95.182.104.45:28115 Offline checked 2h ago

Solo Frontier TEST - acceptance

teams off moddedcarbon
Players · last
1/ 20
+0+0.0%24h
5% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 20
5% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 1
Rank
#7,874
top 35%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0011:0014:0017:0005:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average134/300−66−32.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average143/225+8+5.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average38/1000−52−57.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average11/1000−17−60.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average37/700−67−64.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Solo Frontier TEST - acceptance?

No gather rate appears in the name of Solo Frontier TEST - acceptance. No group limit is published. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.

Which map is played on Solo Frontier TEST - acceptance?

A procedural map runs on Solo Frontier TEST - acceptance, created by the game.

Activity

Where does Solo Frontier TEST - acceptance sit in the rankings?

For the last seven days, Solo Frontier TEST - acceptance holds rank #7,874 on player hours, in the top 35% of all ranked servers.

How many players does Solo Frontier TEST - acceptance have?

At present, Solo Frontier TEST - acceptance is offline; the last sighting was 2 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.

Wipe Schedule

On what cycle does Solo Frontier TEST - acceptance wipe?

No rhythm can be told for Solo Frontier TEST - acceptance yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 12 days 16 hours old.

Server Details

What is the location of Solo Frontier TEST - acceptance?

For Solo Frontier TEST - acceptance, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.182.104.45:28115 is its address.

Solo Frontier TEST - acceptance is on which Rust version?

Rust network protocol 2634 and build 166494 on Windows is what Solo Frontier TEST - acceptance runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Solo Frontier TEST - acceptance and is it currently online?

No response from Solo Frontier TEST - acceptance. It was last seen 2 hours ago. The earliest Rust Analytics saw it was 13 October 2026.

Tags & Filters

What is the meaning of the tags on Solo Frontier TEST - acceptance?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which Solo Frontier TEST - acceptance publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Solo Frontier TEST - acceptance show up in Rust Analytics lists and filters?

These Rust Analytics lists include Solo Frontier TEST - acceptance: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Solo Frontier TEST - acceptance?

The console route: start Rust, press F1, enter client.connect 95.182.104.45:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.