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RUST ANALYTICS
LIVE69,439PLY11,625SRV
QUOTE 95.182.106.48:28115 Offline checked 5h ago

Solo Frontier TEST - acceptance

teams off moddedcarbon
Players · last
0/ 20
−1−100.0%24h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
−1
−100.0% from 1
7-day average
1
peak 1
Rank
#8,248
top 37%
Rank · 7d ago
–
not ranked a week ago
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
10
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0011:0014:0016:0005:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct15 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average164/300−35−17.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average193/225+9+4.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+1+0.9%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average24/1000−25−51.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average16/1000+3+24.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average36/700−28−43.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Solo Frontier TEST - acceptance?

No gather rate appears in the name of Solo Frontier TEST - acceptance. The server does not state any group limit. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the current map on Solo Frontier TEST - acceptance?

A procedural map runs on Solo Frontier TEST - acceptance, created by the game.

Player Count

What is the rank of Solo Frontier TEST - acceptance?

For the last seven days, Solo Frontier TEST - acceptance holds rank #8,248 on player hours, in the top 37% of all ranked servers.

What is the population on Solo Frontier TEST - acceptance?

Right now, Solo Frontier TEST - acceptance is offline; the last sighting was 5 hours ago. The seven-day average is 1 players, with a peak of 1. At 08:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

On what cycle does Solo Frontier TEST - acceptance wipe?

There are too few wipes on record for Solo Frontier TEST - acceptance to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 19 hours.

Server Overview

What is the location of Solo Frontier TEST - acceptance?

No region is published by Solo Frontier TEST - acceptance. Rust Analytics reports the location a server claims, not the machine's actual location. 95.182.106.48:28115 is its address.

What Rust version is Solo Frontier TEST - acceptance running?

The build is Rust network protocol 2634 and build 166494 on Windows, running on Solo Frontier TEST - acceptance. Joining requires the same protocol on your game, which Steam updates.

How reliable is Solo Frontier TEST - acceptance and is it currently online?

No response from Solo Frontier TEST - acceptance. It was last seen 5 hours ago. 14 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Solo Frontier TEST - acceptance?

These tags are published by Solo Frontier TEST - acceptance and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts0 (Group limit): Team play is disabled; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Solo Frontier TEST - acceptance?

The following Rust Analytics lists feature Solo Frontier TEST - acceptance: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join Solo Frontier TEST - acceptance?

Type client.connect 95.182.106.48:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts0
Group limit Team play is disabled.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.