Skip to the page
RUST ANALYTICS
LIVE33,821PLY11,450SRV
QUOTE 95.182.106.67:28115 Offline checked 21h ago

Solo Frontier TEST - acceptance

teams off moddedcarbon
Players · last
0/ 20
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,546
top 61%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
teams off
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75116:0017:0005:0006:0007:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average35/300−18−34.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average35/225−8−18.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0−0.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average13/1000−2−16.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−86.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average16/700−28−63.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Solo Frontier TEST - acceptance?

The name of Solo Frontier TEST - acceptance carries no gather rate. No group limit is published. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Solo Frontier TEST - acceptance?

A procedural map runs on Solo Frontier TEST - acceptance, created by the game.

Activity

What is the rank of Solo Frontier TEST - acceptance?

In the top 61% of all ranked servers, Solo Frontier TEST - acceptance is #13,546 on player hours over the last seven days.

How full is Solo Frontier TEST - acceptance?

Right now, Solo Frontier TEST - acceptance is offline; the last sighting was 21 hours ago. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 1 players.

Wipe Schedule

When does Solo Frontier TEST - acceptance schedule its wipes?

No rhythm can be told for Solo Frontier TEST - acceptance yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 12 days 11 hours old.

Server Info

What is the location of Solo Frontier TEST - acceptance?

For Solo Frontier TEST - acceptance, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.182.106.67:28115.

What Rust version is Solo Frontier TEST - acceptance running?

The build is Rust network protocol 2634 and build 166494 on Windows, running on Solo Frontier TEST - acceptance. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Solo Frontier TEST - acceptance and is it currently online?

No response from Solo Frontier TEST - acceptance. It was last seen 21 hours ago. Availability of 17% over the last 1 full day: it was online for 4 of 24 hours. First sighting by Rust Analytics: 12 October 2026.

Server Tags

How should you interpret the tags on Solo Frontier TEST - acceptance?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts0 (Group limit): Teams do not run here; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework, which Solo Frontier TEST - acceptance publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Solo Frontier TEST - acceptance?

These Rust Analytics lists include Solo Frontier TEST - acceptance: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Solo Frontier TEST - acceptance?

The console route: start Rust, press F1, enter client.connect 95.182.106.67:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp20
Max players Capacity: 20 slots.
ts0
Group limit Teams do not run here.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.