Rust Local 28030
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,466 no region published
- Rank · 7d ago
- #15,134 ▼332 places down
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 460/425 | ▼−30−6.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 268/250 | ▼−40−12.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 157/200 | ▪+0−0.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 206/250 | ▼−91−30.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▼−19−39.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 232/250 | ▼−12−4.9% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Rust Local 28030?
No gather rate is given in the name of Rust Local 28030. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust Local 28030?
Rust Local 28030 uses a procedural map, which the game generates.
Activity
What position does Rust Local 28030 hold in the server rankings?
In the top – of all ranked servers, Rust Local 28030 is #15,466 on player hours over the last seven days.
How full is Rust Local 28030?
Right now, Rust Local 28030 is offline; the last sighting was 24 days 6 hours ago.
Wipe Frequency
When does Rust Local 28030 schedule its wipes?
There are too few wipes on record for Rust Local 28030 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 24 days 6 hours ago the current world was created.
Server Info
Where can Rust Local 28030 be found?
There is no region published for Rust Local 28030. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.188.84.131:28030 is its address.
Rust Local 28030 runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what Rust Local 28030 runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Rust Local 28030 and is it currently online?
Rust Local 28030 is down. The last time we saw it was 24 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Rust Local 28030?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Rust Local 28030 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust Local 28030 show up in Rust Analytics lists and filters?
On Rust Analytics, Rust Local 28030 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Rust Local 28030?
The console route: start Rust, press F1, enter client.connect 95.188.84.131:28030. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.