OverRust Classic Solo Duo Trio Quad [Max 4]
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 6
- Rank
- #3,864 top 17%
- Rank · 7d ago
- #4,799 ▲935 places up
- Last wipe
- 13d ago biweekly schedule
- Next wipe
- 14h Thu 15 Oct, 13:25 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 109 player hours, last seven days
- Map
- 4250 Procedural Map · seed 25326609
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 14 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 14hThu 15 Oct, 13:25 UTC
- 14d 14hThu 29 Oct, 13:25 UTC
- 21d 19hThu 5 Nov, 19:00 UTCFW
- 28d 14hThu 12 Nov, 13:25 UTC
- 42d 14hThu 26 Nov, 13:25 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:25 UTC13d ago | 2 | – | running | 0 |
| Thu 17 Sep, 13:20 UTC27d ago | 5 | halved by day 3 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 176 on average | 37/200 | ▲+18+95.7% | |
| 2 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 83 on average | 47/200 | ▲+24+100.4% | |
| 3 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 65 on average | 99/200 | ▲+11+12.4% | |
| 4 | Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average | 7/200 | ▼−8−54.7% | |
| 5 | ARENA BR SOLO | VANILLA | LATAM |SA · groups of 8+ · biweekly · 37 on average | 23/200 | ▼−6−19.9% | |
| 6 | [BR] CLT Rustico SOLO/DUO Full Wipe [11/10]SA · groups of 8+ · biweekly · 36 on average | 11/150 | ▼−37−77.3% |
Quick answers
from the figures on this pageRules & Settings
How is OverRust Classic Solo Duo Trio Quad [Max 4] configured in terms of rules and settings?
The name of OverRust Classic Solo Duo Trio Quad [Max 4] carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on OverRust Classic Solo Duo Trio Quad [Max 4]?
A procedural map of size 4,250 with seed 25326609 runs on OverRust Classic Solo Duo Trio Quad [Max 4], created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of OverRust Classic Solo Duo Trio Quad [Max 4]?
In the top 17% of all ranked servers, OverRust Classic Solo Duo Trio Quad [Max 4] is #3,864 on player hours over the last seven days.
What is the population on OverRust Classic Solo Duo Trio Quad [Max 4]?
On OverRust Classic Solo Duo Trio Quad [Max 4], 0 players are in now, out of 100 slots. The mean over the last seven days is 1 players, reaching 6 at its highest. Over the last 48 hours, the peak hour was 12:00 UTC, averaging 1 players.
Wipe Frequency
What happens on wipe day at OverRust Classic Solo Duo Trio Quad [Max 4]?
The average peak across its recent wipes is 4 players. 2 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. Below half by day 3 is where the crowd fell when it did not hold.
On what cycle does OverRust Classic Solo Duo Trio Quad [Max 4] wipe?
Wipes at OverRust Classic Solo Duo Trio Quad [Max 4] follow the rhythm every other Thursday at 13:25 UTC. On Thursday 15 October at 13:25 UTC the next wipe is due. 13 days 5 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.
Server Details
Where can OverRust Classic Solo Duo Trio Quad [Max 4] be found?
No region is published by OverRust Classic Solo Duo Trio Quad [Max 4]. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.213.184.220:28115 is its address.
Is OverRust Classic Solo Duo Trio Quad [Max 4] performing well?
The last 48 hours average 126 server fps, the low being 90. The entity count reached 108,843, covering buildings, deployables and all else in the world. Memory use peaked at 3,264 MB. Low fps and growing entities are the source of felt lag.
What Rust version is OverRust Classic Solo Duo Trio Quad [Max 4] running?
Rust network protocol 2634 and build 167781 on Linux is what OverRust Classic Solo Duo Trio Quad [Max 4] runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of OverRust Classic Solo Duo Trio Quad [Max 4]?
Online at this moment: OverRust Classic Solo Duo Trio Quad [Max 4]. Its own uptime figure dates the last restart to roughly 22 hours ago. The last 7 full days give 80% uptime, 135 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Server Tags
What is the meaning of the tags on OverRust Classic Solo Duo Trio Quad [Max 4]?
The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it, which OverRust Classic Solo Duo Trio Quad [Max 4] publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
OverRust Classic Solo Duo Trio Quad [Max 4] appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, OverRust Classic Solo Duo Trio Quad [Max 4] matches these lists: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join OverRust Classic Solo Duo Trio Quad [Max 4]?
The console route: start Rust, press F1, enter client.connect 95.213.184.220:28115. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://overhosting.ru.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167781,ts8
Game
gmvanilla
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.