A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,490 top 70%
- Rank · 7d ago
- #15,850 ▲360 places up
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1000 Procedural Map · seed 31731
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 153/200 | ▼−4−2.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average | 97/200 | ▲+5+5.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average | 412/450 | ▲+35+9.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 106/200 | ▲+19+21.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 28/250 | ▲+3+10.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 109/150 | ▲+28+34.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on A Rust Server?
No gather rate appears in the name of A Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on A Rust Server?
The map on A Rust Server is procedural, size 1,000, with seed 31731, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of A Rust Server?
For the last seven days, A Rust Server holds rank #15,490 on player hours, in the top 70% of all ranked servers.
What is the population on A Rust Server?
At present, A Rust Server is offline; the last sighting was 25 days 4 hours ago.
Wipe Frequency
When does A Rust Server schedule its wipes?
There are too few wipes on record for A Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 25 days 5 hours ago the current world was created.
Server Info
What is the location of A Rust Server?
No region is published by A Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.214.53.69:5035 is its address.
What Rust version is A Rust Server running?
The build is Rust network protocol 2633 and build 164530 on Linux, running on A Rust Server. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of A Rust Server?
Offline at this moment: A Rust Server. Last seen 25 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.
Tags & Filters
How should you interpret the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which A Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
A Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join A Rust Server?
Type client.connect 95.214.53.69:5035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp40
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.