A Rust Staging Server
Key statistics
the figures behind the quote- Players now
- 0/ 48 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,913 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 542/575 | ▲+21+4.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 459/500 | ▼−18−3.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 242/250 | ▼−31−11.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 457/475 | ▲+17+3.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 44/250 | ▼−26−37.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 372/450 | ▲+32+9.3% |
Quick answers
from the figures on this pageRules & Settings
How is A Rust Staging Server configured in terms of rules and settings?
No gather rate is given in the name of A Rust Staging Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on A Rust Staging Server?
The game generates the procedural map on A Rust Staging Server.
Activity
What is the rank of A Rust Staging Server?
For the last seven days, A Rust Staging Server holds rank #15,913 on player hours, in the top 72% of all ranked servers.
How full is A Rust Staging Server?
Right now, A Rust Staging Server is offline; the last sighting was 29 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does A Rust Staging Server wipe?
No rhythm can be told for A Rust Staging Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 29 hours.
Server Overview
What is the location of A Rust Staging Server?
For A Rust Staging Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 95.215.32.68:29000.
A Rust Staging Server is on which Rust version?
Rust network protocol 2635 and build 167807 on Linux is what A Rust Staging Server runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is A Rust Staging Server and is it currently online?
No response from A Rust Staging Server. It was last seen 29 hours ago. 13 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on A Rust Staging Server?
These tags are published by A Rust Staging Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp48 (Max players): It holds 48 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167807 (Build): It runs build 167807; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature A Rust Staging Server?
These Rust Analytics lists include A Rust Staging Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What steps do I take to join A Rust Staging Server?
The console route: start Rust, press F1, enter client.connect 95.215.32.68:29000. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp48,ptrak,$r?,v2635,gmrust,cs167807,ts8
Game
gmrust
mp48
ts8
v2635
cs167807
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.