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RUST ANALYTICS
LIVE70,440PLY11,622SRV
QUOTE 95.216.228.189:7781 Online checked 8m ago

ZMADHOUSE PVE

moddedoxide
Players · last
0/ 70
+024h
0% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 70
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#7,258
top 33%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
3500
Procedural Map · seed 2147483647
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average165/300−34−16.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average195/225+11+5.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average29/1000−20−41.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average17/1000+4+32.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average34/700−30−46.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ZMADHOUSE PVE?

No gather rate appears in the name of ZMADHOUSE PVE. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on ZMADHOUSE PVE?

ZMADHOUSE PVE uses a procedural map of size 3,500 with seed 2147483647, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does ZMADHOUSE PVE hold in the server rankings?

For the last seven days, ZMADHOUSE PVE holds rank #7,258 on player hours, in the top 33% of all ranked servers.

How full is ZMADHOUSE PVE?

On ZMADHOUSE PVE, 0 players are in now, out of 70 slots. The mean over the last seven days is 0 players, reaching 3 at its highest. Over the last 48 hours, the peak hour was 06:00 UTC, averaging 3 players.

Wipe Schedule

When does ZMADHOUSE PVE schedule its wipes?

The record holds too few of ZMADHOUSE PVE's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 2 days 4 hours.

Server Info

What is the server location for ZMADHOUSE PVE?

For ZMADHOUSE PVE, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.216.228.189:7781 is its address.

Is ZMADHOUSE PVE performing well?

Average server fps for the last 48 hours is 147; the floor was 119. The entity count reached 77,975, covering buildings, deployables and all else in the world. Memory use peaked at 2,349 MB. Low fps and growing entities are the source of felt lag.

ZMADHOUSE PVE is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on ZMADHOUSE PVE. The protocol has to match for you to join, and Steam applies that update.

How reliable is ZMADHOUSE PVE and is it currently online?

Online at this moment: ZMADHOUSE PVE. 3 hours ago is when it last restarted, judging by the uptime it reports. Availability of 100% over the last 1 full day: it was online for 24 of 24 hours. 13 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on ZMADHOUSE PVE?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp70 (Max players): Capacity: 70 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which ZMADHOUSE PVE publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

ZMADHOUSE PVE appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, ZMADHOUSE PVE matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

What is the process to join ZMADHOUSE PVE?

The console route: start Rust, press F1, enter client.connect 95.216.228.189:7781. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://www.gameserverapp.com.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp70
Max players Capacity: 70 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.