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RUST ANALYTICS
LIVE41,448PLY11,507SRV
QUOTE 95.216.61.213:60418 Online checked 9m ago

Funzone1

monthly wipes moddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,880
top 72%
Rank · 7d ago
#15,970
90 places up
Last wipe
3d ago
monthly schedule
Next wipe
21d 9h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 734127336
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 9h

The force wipe · high confidence

usual gap
1.2 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  1. 21d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctTue 15 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:34 UTC3d ago 0 – running 0
Tue 15 Sep, 18:05 UTC29d ago 1 halved by day 1 25.9 days 0
Mon 14 Sep, 13:25 UTC30d ago 1 – 1.2 days 0
Sun 13 Sep, 18:07 UTC31d ago 0 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average15/1000−18−55.2%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average3/1000−7−70.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average18/700−12−40.5%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average9/650−4−29.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 64 on average74/700−146−66.3%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 60 on average18/200−9−34.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Funzone1?

No gather rate is given in the name of Funzone1. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Funzone1?

A procedural map of size 4,500 with seed 734127336 runs on Funzone1, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Funzone1 sit in the rankings?

In the top 72% of all ranked servers, Funzone1 is #15,880 on player hours over the last seven days.

How many players does Funzone1 have?

0 of 100 slots on Funzone1 are filled right now. Average players over the last seven days: 0.

Wipe Frequency

How does Funzone1 handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 1 when it did not hold.

When does Funzone1 schedule its wipes?

Once a month, at the force wipe, Funzone1 wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 3 days 16 hours. A monthly wipe schedule is published in its tags.

Server Overview

What is the location of Funzone1?

For Funzone1, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.216.61.213:60418.

Is Funzone1 performing well?

The last 48 hours average 98 server fps, the low being 8. At its peak it held 114,709 entities: buildings, deployables and the rest of the world. Up to 4,315 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Funzone1 runs which version of Rust?

Rust network protocol 2634 and build 167398 on Linux is what Funzone1 runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Funzone1?

The server is live: Funzone1 is online. Its own uptime figure dates the last restart to roughly 3 days 15 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Funzone1?

These tags are published by Funzone1 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Funzone1?

These Rust Analytics lists include Funzone1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

How to Join

What steps do I take to join Funzone1?

Type client.connect 95.216.61.213:60418 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.