SpillHosting.no
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #8,754 top 39%
- Rank · 7d ago
- #12,033 ▲3279 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 9 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 168/200 | ▼−4−2.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 106/200 | ▲+4+4.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 421/450 | ▲+24+6.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 131/200 | ▲+40+44.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+4+16.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 113/150 | ▲+26+30.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on SpillHosting.no?
No gather rate is given in the name of SpillHosting.no. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on SpillHosting.no?
A procedural map runs on SpillHosting.no, created by the game.
Player Count
Where does SpillHosting.no sit in the rankings?
In the top 39% of all ranked servers, SpillHosting.no is #8,754 on player hours over the last seven days.
How many players does SpillHosting.no have?
0 of 40 slots on SpillHosting.no are filled at the moment. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Cycle
How often does SpillHosting.no wipe?
The record holds too few of SpillHosting.no's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 6 days 14 hours old.
Server Info
Where can SpillHosting.no be found?
For SpillHosting.no, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 95.217.112.190:28199.
What Rust version is SpillHosting.no running?
The version in use at SpillHosting.no: Rust network protocol 2634 and build 167058, on Linux. Joining requires the same protocol on your game, which Steam updates.
How reliable is SpillHosting.no and is it currently online?
SpillHosting.no is up. It is taking players now. 100% is its uptime for the last 6 full days, 144 of 144 hours. First sighting by Rust Analytics: 7 October 2026.
Tags and Rankings
How should you interpret the tags on SpillHosting.no?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which SpillHosting.no publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature SpillHosting.no?
On Rust Analytics, SpillHosting.no matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to SpillHosting.no?
Type client.connect 95.217.112.190:28199 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp40
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.