Artemis-CSQ Creative Build server
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #7,422 top 33% · #1987 in EU
- Rank · 7d ago
- #12,635 ▲5213 places up
- Last wipe
- 2d ago monthly schedule
- Next wipe
- 22d 8h Thu 5 Nov, 19:00 UTC FW
- Group limit
- trio players per team
- Gather rate
- – no rate in the name
- Score
- 15 player hours, last seven days
- Map
- 4500 Custom Map · seed 1337
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers, top 70% in EU, and #392 of the trio servers (top 65%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 7.3 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 22d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:06 UTC2d ago | 3 | – | running | 2 |
| Fri 2 Oct, 15:40 UTC11d ago | 0 | – | 8.9 days | 1 |
| Fri 2 Oct, 08:24 UTC12d ago | 1 | – | 0.3 days | 0 |
| Thu 24 Sep, 17:02 UTC19d ago | 9 | halved by day 4 | 7.6 days | 0 |
| Thu 17 Sep, 17:41 UTC26d ago | 5 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average | 16/100 | ▼−25−61.1% | |
| 2 | [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 8 on average | 6/50 | ▪+0−7.7% | |
| 3 | UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UAEU · groups of 8+ · monthly · 4 on average | 2/40 | ▼−4−65.7% | |
| 4 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 106 on average | 105/999 | ▼−17−13.8% | |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 31 on average | 87/100 | ▲+66+304.7% | |
| 6 | Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 18 on average | 22/150 | ▲+2+7.8% |
Quick answers
from the figures on this pageServer Rules
How is Artemis-CSQ Creative Build server configured in terms of rules and settings?
The name of Artemis-CSQ Creative Build server carries no gather rate. The group limit is 3 players, set via trio. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Artemis-CSQ Creative Build server?
The map on Artemis-CSQ Creative Build server is procedural, size 4,500, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Activity
Where does Artemis-CSQ Creative Build server sit in the rankings?
In the top 33% of all ranked servers, Artemis-CSQ Creative Build server is #7,422 on player hours over the last seven days and #1,987 in Europe. In the trio group, it ranks #392.
How many players does Artemis-CSQ Creative Build server have?
1 of 100 slots on Artemis-CSQ Creative Build server are filled right now. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.
Wipe Cycle
How does Artemis-CSQ Creative Build server handle wipe day?
The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 3 the crowd dropped below half.
When does Artemis-CSQ Creative Build server schedule its wipes?
The only wipe at Artemis-CSQ Creative Build server is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 2 days 21 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Info
What is the server location for Artemis-CSQ Creative Build server?
In Europe, Artemis-CSQ Creative Build server lists itself with the EU tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.217.207.99:60403 is its address.
What is the performance like on Artemis-CSQ Creative Build server?
Average server fps for the last 48 hours is 100; the floor was 100. At its peak it held 12,764 entities: buildings, deployables and the rest of the world. Up to 2,399 MB of memory was used. What players feel as lag is low fps together with a rising entity count.
Artemis-CSQ Creative Build server is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what Artemis-CSQ Creative Build server runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Artemis-CSQ Creative Build server?
Artemis-CSQ Creative Build server is up. It is taking players now. The reported uptime puts its last restart at about 6 hours ago. The last 7 full days give 36% uptime, 60 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on Artemis-CSQ Creative Build server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts3 (Group limit): Teams take no more than 3; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe, which Artemis-CSQ Creative Build server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Artemis-CSQ Creative Build server show up in Rust Analytics lists and filters?
On Rust Analytics, Artemis-CSQ Creative Build server matches these lists: Rust servers: Europe, Modded Rust servers, Rust build and creative servers, Rust creative servers and Trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Joining the Server
How can I connect to Artemis-CSQ Creative Build server?
Type client.connect 95.217.207.99:60403 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,ts3,^o^z
Game
gmrust
mp100
ts3
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
