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RUST ANALYTICS
LIVE85,170PLY11,712SRV
QUOTE 95.236.114.8:28015 Offline checked 20d ago

Solo Normal Mechanics

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,787
top 71%
Rank · 7d ago
#7,580
8207 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average503/575+52+11.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average428/500−22−4.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average252/250−26−9.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average425/475+9+2.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average42/250−32−43.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average367/450+36+10.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Solo Normal Mechanics?

No gather rate is given in the name of Solo Normal Mechanics. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Solo Normal Mechanics?

Solo Normal Mechanics uses a procedural map, which the game generates.

Activity

What is the rank of Solo Normal Mechanics?

For the last seven days, Solo Normal Mechanics holds rank #15,787 on player hours, in the top 71% of all ranked servers.

How full is Solo Normal Mechanics?

At present, Solo Normal Mechanics is offline; the last sighting was 20 days 2 hours ago.

Wipe Frequency

On what cycle does Solo Normal Mechanics wipe?

The record holds too few of Solo Normal Mechanics's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 22 days 15 hours.

Server Info

What is the server location for Solo Normal Mechanics?

There is no region published for Solo Normal Mechanics. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 95.236.114.8:28015.

Solo Normal Mechanics runs which version of Rust?

The version in use at Solo Normal Mechanics: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Solo Normal Mechanics and is it currently online?

Offline at this moment: Solo Normal Mechanics. Last seen 20 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 22 September 2026.

Server Tags

How should you interpret the tags on Solo Normal Mechanics?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Solo Normal Mechanics publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Solo Normal Mechanics appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Solo Normal Mechanics matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join Solo Normal Mechanics?

Type client.connect 95.236.114.8:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.