test
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,443 top 60%
- Rank · 7d ago
- #10,652 ▼2791 places down
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 1.1 days between real wipes
- on rhythm
- 67% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 18:47 UTC6d ago | 1 | – | running | 1 |
| Tue 6 Oct, 20:25 UTC7d ago | 1 | – | 0.9 days | 1 |
| Mon 5 Oct, 18:32 UTC8d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 16:16 UTC11d ago | 1 | – | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 471/500 | ▼−19−3.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 284/300 | ▼−24−7.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 160/200 | ▲+3+1.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 238/225 | ▼−59−19.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 27/250 | ▼−21−43.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 240/300 | ▼−4−1.6% |
Quick answers
from the figures on this pageServer Rules
How is test configured in terms of rules and settings?
The name of test carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Player Count
What is the rank of test?
In the top 60% of all ranked servers, test is #13,443 on player hours over the last seven days.
What is the population on test?
At present, test is offline; the last sighting was 6 days 16 hours ago. Average players over seven days: 1; peak: 1.
Wipe Cycle
How does test handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.
How often does test wipe?
test wipes at times that do not follow a pattern, so no next wipe can be predicted. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 16 hours ago the current world was created.
Server Info
Where can test be found?
No region is published by test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.25.121.195:28015 is its address.
What Rust version is test running?
The version in use at test: Rust network protocol 2634 and build 166586, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of test?
test is down. The last time we saw it was 6 days 16 hours ago. 7 full days have passed with 1% uptime, 2 of 168 hours. First sighting by Rust Analytics: 24 September 2026.
Server Tags
What is the meaning of the tags on test?
Published by test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
test appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
What steps do I take to join test?
The console route: start Rust, press F1, enter client.connect 95.25.121.195:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp500
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.