Private Rust Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,316 no region published
- Rank · 7d ago
- #10,873 ▼2443 places down
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 340/400 | ▲+62+22.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 338/400 | ▲+102+43.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 316/325 | ▼−70−18.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 292/375 | ▲+89+43.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 51/250 | ▼−10−16.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 249/400 | ▲+30+13.7% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Private Rust Server?
No gather rate appears in the name of Private Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Private Rust Server?
A procedural map runs on Private Rust Server, created by the game.
Population
What position does Private Rust Server hold in the server rankings?
In the top – of all ranked servers, Private Rust Server is #13,316 on player hours over the last seven days.
What is the population on Private Rust Server?
Right now, Private Rust Server is offline; the last sighting was 23 days 10 hours ago.
Wipe Cycle
How often does Private Rust Server wipe?
There are too few wipes on record for Private Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 24 days 1 hours old.
Server Details
What is the server location for Private Rust Server?
For Private Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 95.25.148.96:28015.
What Rust version is Private Rust Server running?
Rust network protocol 2633 and build 164530 on Windows is what Private Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Private Rust Server and is it currently online?
Offline at this moment: Private Rust Server. Last seen 23 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Private Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which Private Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Private Rust Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Private Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Private Rust Server?
The console route: start Rust, press F1, enter client.connect 95.25.148.96:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.