Testing server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #13,254 top 60%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 35m ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 17 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 06:02 UTC1h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | bro-testriggroups of 8+ · 859 on average | 1000/100 | ▲+986+6830.7% | |
| 2 | ShockRust | Blue | NoLimitno group limit · 129 on average | 166/400 | ▲+104+169.6% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 106 on average | 110/225 | ▲+61+126.4% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+0.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 4/1000 | ▼−1−22.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 72 on average | 22/700 | ▼−12−35.1% |
Quick answers
from the figures on this pageMap and Rules
How is Testing server configured in terms of rules and settings?
No gather rate appears in the name of Testing server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Population
Where does Testing server sit in the rankings?
In the top 60% of all ranked servers, Testing server is #13,254 on player hours over the last seven days.
How full is Testing server?
At present, Testing server is offline; the last sighting was 1 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 05:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
When does Testing server schedule its wipes?
The record holds too few of Testing server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 35 minutes old.
Server Overview
What is the server location for Testing server?
No region is published by Testing server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.26.136.113:28015 is its address.
Testing server runs which version of Rust?
The version in use at Testing server: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Testing server?
No response from Testing server. It was last seen 1 hours ago. 17 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Testing server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Testing server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Testing server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Testing server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
How can I connect to Testing server?
Type client.connect 95.26.136.113:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.