Testing server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,449 top 52%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 8h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Custom Map
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 32/300 | ▼−2−5.2% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 48/225 | ▲+20+69.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+1.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 8/1000 | ▲+1+17.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 72 on average | 170/1000 | ▲+164+2900.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 14/700 | ▼−2−12.0% |
Quick answers
from the figures on this pageMap and Rules
How is Testing server configured in terms of rules and settings?
No gather rate appears in the name of Testing server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.
Activity
Where does Testing server sit in the rankings?
For the last seven days, Testing server holds rank #11,449 on player hours, in the top 52% of all ranked servers.
What is the population on Testing server?
1 of 1 slots on Testing server are filled right now. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.
Wipe Cycle
On what cycle does Testing server wipe?
There are too few wipes on record for Testing server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 8 hours old.
Server Details
What is the server location for Testing server?
No region is published by Testing server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.26.143.21:28015.
Testing server is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on Testing server. Joining requires the same protocol on your game, which Steam updates.
How reliable is Testing server and is it currently online?
Testing server is up. It is taking players now. First sighting by Rust Analytics: 15 October 2026.
Tags and Rankings
How should you interpret the tags on Testing server?
Published by Testing server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Testing server show up in Rust Analytics lists and filters?
On Rust Analytics, Testing server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What is the process to join Testing server?
The console route: start Rust, press F1, enter client.connect 95.26.143.21:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. Expect a queue: the server is full at the moment.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.