ServerName
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,974 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 173/225 | ▲+1+0.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 120/200 | ▲+18+17.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 429/425 | ▲+32+8.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 143/200 | ▲+52+57.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 26/250 | ▪+0+0.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 125/175 | ▲+38+43.8% |
Quick answers
from the figures on this pageRules & Settings
How is ServerName configured in terms of rules and settings?
No gather rate appears in the name of ServerName. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on ServerName?
ServerName uses a procedural map, which the game generates.
Activity
Where does ServerName sit in the rankings?
For the last seven days, ServerName holds rank #15,974 on player hours, in the top 71% of all ranked servers.
How full is ServerName?
Right now, ServerName is offline; the last sighting was 4 days 9 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does ServerName wipe?
There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 days 9 hours old.
Server Overview
What is the location of ServerName?
For ServerName, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.26.186.21:28015.
ServerName is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Windows, running on ServerName. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of ServerName?
Offline at this moment: ServerName. Last seen 4 days 9 hours ago. The last 4 full days give 0% uptime, 0 hours on out of 96. First sighting by Rust Analytics: 9 October 2026.
Tags and Rankings
How should you interpret the tags on ServerName?
Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does ServerName show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to ServerName?
The console route: start Rust, press F1, enter client.connect 95.26.186.21:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.