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RUST ANALYTICS
LIVE58,696PLY11,663SRV
QUOTE 95.27.121.8:28015 Offline checked 18d ago

TEST

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,320
top 71%
Rank · 7d ago
#14,273
2047 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average40/300+13+50.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average70/245+40+136.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average28/1000−5−14.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−5−40.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average42/700−43−50.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on TEST?

No gather rate is given in the name of TEST. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on TEST?

The game generates the procedural map on TEST.

Player Count

What position does TEST hold in the server rankings?

In the top 71% of all ranked servers, TEST is #16,320 on player hours over the last seven days.

What is the population on TEST?

At present, TEST is offline; the last sighting was 18 days 9 hours ago.

Wipe Cycle

On what cycle does TEST wipe?

No rhythm can be told for TEST yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 3 hours.

Server Details

What is the location of TEST?

For TEST, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 95.27.121.8:28015 is its address.

What Rust version is TEST running?

The build is Rust network protocol 2633 and build 164530 on Windows, running on TEST. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of TEST?

No response from TEST. It was last seen 18 days 9 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on TEST?

Published by TEST for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

TEST appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, TEST matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What steps do I take to join TEST?

The console route: start Rust, press F1, enter client.connect 95.27.121.8:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.