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RUST ANALYTICS
LIVE36,847PLY11,455SRV
QUOTE 95.27.40.74:28005 Offline checked 3d ago

VerySecretRustProject

Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 71%
Rank · 7d ago
#16,709
749 places up
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.2 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 3 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 01:50 UTC3d ago 0 – running 0
Sat 3 Oct, 19:20 UTC10d ago 0 – 7.3 days 0
Tue 29 Sep, 14:30 UTC14d ago 0 – 4.2 days 0
Tue 29 Sep, 08:10 UTC14d ago 0 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average243/250−33−12.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average143/200+0+0.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average217/250+11+5.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average139/200−28−16.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−18−50.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average121/150−14−10.2%

Quick answers

from the figures on this page

Rules & Settings

How is VerySecretRustProject configured in terms of rules and settings?

No gather rate appears in the name of VerySecretRustProject. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Activity

What is the rank of VerySecretRustProject?

For the last seven days, VerySecretRustProject holds rank #15,960 on player hours, in the top 71% of all ranked servers.

How many players does VerySecretRustProject have?

Right now, VerySecretRustProject is offline; the last sighting was 3 days 5 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How does VerySecretRustProject handle wipe day?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does VerySecretRustProject wipe?

VerySecretRustProject wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 3 days 5 hours.

Server Details

What is the location of VerySecretRustProject?

For VerySecretRustProject, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.27.40.74:28005 is its address.

What Rust version is VerySecretRustProject running?

The version in use at VerySecretRustProject: Rust network protocol 2634 and build 166586, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of VerySecretRustProject?

Offline at this moment: VerySecretRustProject. Last seen 3 days 5 hours ago. 1% is its uptime for the last 7 full days, 1 of 168 hours. First sighting by Rust Analytics: 22 September 2026.

Tags and Rankings

How should you interpret the tags on VerySecretRustProject?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which VerySecretRustProject publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature VerySecretRustProject?

The following Rust Analytics lists feature VerySecretRustProject: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join VerySecretRustProject?

The console route: start Rust, press F1, enter client.connect 95.27.40.74:28005. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players Capacity: 0 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.