Skip to the page
RUST ANALYTICS
LIVE50,921PLY11,525SRV
QUOTE 95.31.130.21:28021 Online checked 8m ago

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+

5x biweekly wipes moddedoxidepve
Players · last
10/ 200
+5+84.6%24h
5% full
Day range 0 10
7-day avg 6 peak 19
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
10/ 200
5% full
Change · 24h
+5
+84.6% from 5
7-day average
6
peak 19
Rank
#1,419
top 6%
Rank · 7d ago
#1,313
106 places down
Last wipe
10d ago
biweekly schedule
Next wipe
3d 0h
Sat 17 Oct, 11:47 UTC
Group limit
8
8, the default
Gather rate
5x
read from the name
Score
923
player hours, last seven days
Map
4500
Custom Map · seed 1903688584
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0510152012:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC. Busiest hour of the two days: 12 players.

Server performance

05010015020012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 11:47 UTCin 3d 0h

Its biweekly schedule tag · low confidence

usual gap
7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
15
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 3d 0hSat 17 Oct, 11:47 UTC
  2. 17d 0hSat 31 Oct, 11:47 UTC
  3. 22d 7hThu 5 Nov, 19:00 UTCFW
  4. 31d 0hSat 14 Nov, 11:47 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:47 UTC10d ago 17 – running 5
Thu 1 Oct, 17:49 UTC FW12d ago 16 – 1.7 days 9
Sat 19 Sep, 09:32 UTC25d ago 13 held half 12.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 40 on average22/150−10−31.8%
2Rusty Spoon US PVE 5x [Events|Raid|Quests|Zombies|SkillTree]NA · groups of 8+ · 5x · biweekly · 34 on average15/150+1+9.1%
3Hex AU 5x PVE | OLD IP | connect au.hexrust.comOC · groups of 8+ · 5x · biweekly · 24 on average0/100−26−100.0%
4Hex AU 5x PVE | Skills | Jetpack | Quests | Custom WeaponsOC · groups of 8+ · 5x · biweekly · 14 on average26/100+25+2500.0%
5BURN ZOMBIE ISLAND|5X|Raid Bases|Skill Tree|Loot+|KITS|TP|Jetpagroups of 24+ · 5x · biweekly · 13 on average11/100−3−20.5%
6FOG PVE 5X | Raidable Bases | Convoy'sEU · groups of 12+ · 5x · biweekly · 8 on average6/200−2−22.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

A gather rate of 5x appears in the name of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. The default group size of 8 players applies here. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

What is the current map on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ uses a procedural map of size 4,500 with seed 1903688584, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Population

What is the rank of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

For the last seven days, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ holds rank #1,419 on player hours, in the top 6% of all ranked servers.

What is the population on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

10 of 200 slots on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ are filled at the moment. The seven-day average is 6 players, with a peak of 19. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 11 players.

Wipe Schedule

What happens on wipe day at PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The average peak across its recent wipes is 15 players. 28 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

How often does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ wipe?

Its tag guides the prediction, as PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ has too few wipes on record to confirm its schedule. The date of its next wipe is Saturday 17 October at 11:47 UTC. This world has been running for 10 days 23 hours. Its tags carry a wipe schedule of every two weeks.

Server Overview

Where can PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ be found?

There is no region published for PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.31.130.21:28021.

What is the performance like on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The last 48 hours average 94 server fps, the low being 40. The entity count reached 183,663, covering buildings, deployables and all else in the world. Up to 5,255 MB of memory was used. A climbing entity count plus low fps is the lag players report.

PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs which version of Rust?

The version in use at PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Online at this moment: PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. The reported uptime puts its last restart at about 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

The game's server browser reads gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; jp0 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself, which PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ show up in Rust Analytics lists and filters?

On Rust Analytics, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ matches these lists: Rust servers with 5x gather rates, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x; Players now: At least 10.

How to Join

What is the process to join PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?

Type client.connect 95.31.130.21:28021 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://mars.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp200
Max players Capacity: 200 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Other

jp0
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.