BullShit Server
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,491 top 67%
- Rank · 7d ago
- #10,369 ▼5122 places down
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 12345
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 129/300 | ▼−71−35.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 140/225 | ▲+5+3.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 37/1000 | ▼−53−58.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 11/1000 | ▼−17−60.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 38/700 | ▼−66−63.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on BullShit Server?
No gather rate is given in the name of BullShit Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on BullShit Server?
A procedural map of size 4,500 with seed 12345 runs on BullShit Server, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of BullShit Server?
In the top 67% of all ranked servers, BullShit Server is #15,491 on player hours over the last seven days.
What is the population on BullShit Server?
At present, BullShit Server is offline; the last sighting was 25 days 16 hours ago.
Wipe Schedule
How often does BullShit Server wipe?
The record holds too few of BullShit Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 33 days 15 hours ago the current world was created.
Server Overview
What is the location of BullShit Server?
For BullShit Server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.31.187.22:28015 is its address.
BullShit Server is on which Rust version?
Rust network protocol 2633 and build 163493 on Windows is what BullShit Server runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of BullShit Server?
BullShit Server is down. The last time we saw it was 25 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 16 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on BullShit Server?
Published by BullShit Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
BullShit Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, BullShit Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connection
What is the process to join BullShit Server?
Type client.connect 95.31.187.22:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs163493
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.