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RUST ANALYTICS
LIVE66,836PLY11,673SRV
QUOTE 95.32.139.85:28015 Offline checked 7h ago

bufo

Players · last
0/ 5
+024h
0% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#9,252
top 41%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75112:0013:00Wiped Tue 13 Oct, 12:53 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:53 UTC8h ago – – running 0
Sun 11 Oct, 08:33 UTC2d ago 0 – 2.2 days 1
Fri 9 Oct, 11:51 UTC4d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average338/400+60+21.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average336/400+100+42.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average321/325−65−16.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average288/375+85+41.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average54/250−7−11.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average244/400+25+11.4%

Quick answers

from the figures on this page

Rules & Settings

How is bufo configured in terms of rules and settings?

No gather rate appears in the name of bufo. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on bufo?

The game generates the procedural map on bufo.

Population

Where does bufo sit in the rankings?

For the last seven days, bufo holds rank #9,252 on player hours, in the top 41% of all ranked servers.

What is the population on bufo?

Right now, bufo is offline; the last sighting was 7 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.

Wipe Frequency

What can you expect on wipe day for bufo?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does bufo schedule its wipes?

bufo wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 hours ago the current world was created.

Server Info

What is the location of bufo?

There is no region published for bufo. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.32.139.85:28015 is its address.

bufo is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what bufo runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of bufo?

No response from bufo. It was last seen 7 hours ago. 3 full days have passed with 8% uptime, 6 of 72 hours. First sighting by Rust Analytics: 9 October 2026.

Server Tags

What is the meaning of the tags on bufo?

These tags are published by bufo and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does bufo show up in Rust Analytics lists and filters?

On Rust Analytics, bufo matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to bufo?

The console route: start Rust, press F1, enter client.connect 95.32.139.85:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.