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RUST ANALYTICS
LIVE52,863PLY11,542SRV
QUOTE 95.32.2.111:28015 Offline checked 11d ago

LocalRustServer1337

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,967
top 70%
Rank · 7d ago
#14,022
1945 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.2 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:53 UTC11d ago 0 – running 0
Fri 2 Oct, 00:28 UTC12d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average465/500−25−5.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average279/300−29−9.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average158/200+1+0.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average224/225−73−24.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−19−39.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average239/300−5−2.0%

Quick answers

from the figures on this page

Server Rules

How is LocalRustServer1337 configured in terms of rules and settings?

No gather rate is given in the name of LocalRustServer1337. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on LocalRustServer1337?

A procedural map runs on LocalRustServer1337, created by the game.

Population

What position does LocalRustServer1337 hold in the server rankings?

In the top 70% of all ranked servers, LocalRustServer1337 is #15,967 on player hours over the last seven days.

What is the population on LocalRustServer1337?

At present, LocalRustServer1337 is offline; the last sighting was 11 days 5 hours ago.

Wipe Schedule

How does LocalRustServer1337 handle wipe day?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does LocalRustServer1337 wipe?

There are too few wipes on record for LocalRustServer1337 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 5 hours ago the current world was created.

Server Info

What is the server location for LocalRustServer1337?

For LocalRustServer1337, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.32.2.111:28015.

What Rust version is LocalRustServer1337 running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on LocalRustServer1337. Joining requires the same protocol on your game, which Steam updates.

Is LocalRustServer1337 up, and how consistent is its uptime?

No response from LocalRustServer1337. It was last seen 11 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 30 September 2026.

Server Tags

What is the meaning of the tags on LocalRustServer1337?

Published by LocalRustServer1337 for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does LocalRustServer1337 show up in Rust Analytics lists and filters?

On Rust Analytics, LocalRustServer1337 matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to LocalRustServer1337?

Type client.connect 95.32.2.111:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.