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RUST ANALYTICS
LIVE65,297PLY11,669SRV
QUOTE 95.37.146.138:28015 Offline checked 8d ago

Timeweb Cloud

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,777
top 61%
Rank · 7d ago
#8,281
5496 places down
Last wipe
12d ago
no schedule published
Next wipe
22d 21h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 21h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average321/400+43+15.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average308/400+72+30.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average308/325−78−20.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average277/375+74+36.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average52/250−9−14.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average251/400+32+14.6%

Quick answers

from the figures on this page

Map and Rules

How is Timeweb Cloud configured in terms of rules and settings?

The name of Timeweb Cloud carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Timeweb Cloud?

Timeweb Cloud uses a procedural map, which the game generates.

Population

What is the rank of Timeweb Cloud?

In the top 61% of all ranked servers, Timeweb Cloud is #13,777 on player hours over the last seven days.

How many players does Timeweb Cloud have?

At present, Timeweb Cloud is offline; the last sighting was 8 days 1 hours ago.

Wipe Schedule

How does Timeweb Cloud handle wipe day?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak.

On what cycle does Timeweb Cloud wipe?

A single monthly wipe is what Timeweb Cloud runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 12 days 2 hours.

Server Overview

What is the server location for Timeweb Cloud?

There is no region published for Timeweb Cloud. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.37.146.138:28015 is its address.

Timeweb Cloud is on which Rust version?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Timeweb Cloud. Your game needs the same protocol to get in; Steam takes care of the update.

Is Timeweb Cloud up, and how consistent is its uptime?

No response from Timeweb Cloud. It was last seen 8 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 1 October 2026.

Tags and Rankings

How should you interpret the tags on Timeweb Cloud?

These tags are published by Timeweb Cloud and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Timeweb Cloud?

The following Rust Analytics lists feature Timeweb Cloud: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Timeweb Cloud?

The console route: start Rust, press F1, enter client.connect 95.37.146.138:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.