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RUST ANALYTICS
LIVE57,591PLY11,621SRV
QUOTE 95.58.250.204:28065 Offline checked 10d ago

ClaudeBot Local Lab deploy

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,009
top 71%
Rank · 7d ago
#16,953
944 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average303/375+81+36.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average261/300+55+26.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average364/375−1−0.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average251/300+63+33.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average31/250−3−9.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average255/400+89+53.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on ClaudeBot Local Lab deploy?

No gather rate is given in the name of ClaudeBot Local Lab deploy. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on ClaudeBot Local Lab deploy?

ClaudeBot Local Lab deploy uses a procedural map, which the game generates.

Player Count

What is the rank of ClaudeBot Local Lab deploy?

In the top 71% of all ranked servers, ClaudeBot Local Lab deploy is #16,009 on player hours over the last seven days.

How full is ClaudeBot Local Lab deploy?

At present, ClaudeBot Local Lab deploy is offline; the last sighting was 10 days 8 hours ago.

Wipe Schedule

When does ClaudeBot Local Lab deploy schedule its wipes?

The record holds too few of ClaudeBot Local Lab deploy's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 8 hours ago the current world was created.

Server Info

What is the server location for ClaudeBot Local Lab deploy?

There is no region published for ClaudeBot Local Lab deploy. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.58.250.204:28065 is its address.

What Rust version is ClaudeBot Local Lab deploy running?

Rust network protocol 2633 and build 163207 on Windows is what ClaudeBot Local Lab deploy runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of ClaudeBot Local Lab deploy?

ClaudeBot Local Lab deploy is down. The last time we saw it was 10 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 4 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on ClaudeBot Local Lab deploy?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Game build: 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which ClaudeBot Local Lab deploy publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does ClaudeBot Local Lab deploy show up in Rust Analytics lists and filters?

On Rust Analytics, ClaudeBot Local Lab deploy matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join ClaudeBot Local Lab deploy?

The console route: start Rust, press F1, enter client.connect 95.58.250.204:28065. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players It holds 4 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build Game build: 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.