ZaliServer
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,443 top 67%
- Rank · 7d ago
- #15,764 ▲321 places up
- Last wipe
- 26d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 22 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 505/575 | ▲+54+12.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average | 427/500 | ▼−23−5.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 254/250 | ▼−24−8.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average | 428/475 | ▲+12+3.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average | 40/250 | ▼−34−46.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average | 375/450 | ▲+44+13.2% |
Quick answers
from the figures on this pageMap and Rules
How is ZaliServer configured in terms of rules and settings?
The name of ZaliServer carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.
What is the current map on ZaliServer?
A procedural map runs on ZaliServer, created by the game.
Player Count
What is the rank of ZaliServer?
In the top 67% of all ranked servers, ZaliServer is #15,443 on player hours over the last seven days.
What is the population on ZaliServer?
Right now, ZaliServer is offline; the last sighting was 22 days ago.
Wipe Frequency
When does ZaliServer schedule its wipes?
The record holds too few of ZaliServer's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 26 days 6 hours ago the current world was created.
Server Overview
Where can ZaliServer be found?
No region is published by ZaliServer. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.72.28.177:28015.
ZaliServer runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on ZaliServer. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of ZaliServer?
No response from ZaliServer. It was last seen 22 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 22 September 2026.
Tags & Filters
What is the meaning of the tags on ZaliServer?
Published by ZaliServer for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
ZaliServer appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include ZaliServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join ZaliServer?
Type client.connect 95.72.28.177:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.