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RUST ANALYTICS
LIVE34,349PLY11,458SRV
QUOTE 95.72.7.133:28015 Offline checked 11d ago

Timeweb Cloud

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,960
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average164/200+28+20.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average89/200−25−22.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average342/400+74+27.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average107/200+15+16.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−4−18.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average95/125−3−3.1%

Quick answers

from the figures on this page

Rules & Settings

How is Timeweb Cloud configured in terms of rules and settings?

The name of Timeweb Cloud carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

Which map is played on Timeweb Cloud?

A procedural map runs on Timeweb Cloud, created by the game.

Player Count

What position does Timeweb Cloud hold in the server rankings?

For the last seven days, Timeweb Cloud holds rank #15,960 on player hours, in the top 70% of all ranked servers.

How full is Timeweb Cloud?

At present, Timeweb Cloud is offline; the last sighting was 11 days 5 hours ago.

Wipe Frequency

On what cycle does Timeweb Cloud wipe?

The record holds too few of Timeweb Cloud's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 5 hours ago the current world was created.

Server Details

What is the server location for Timeweb Cloud?

For Timeweb Cloud, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.72.7.133:28015 is its address.

Timeweb Cloud is on which Rust version?

Rust network protocol 2634 and build 166652 on Windows is what Timeweb Cloud runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Timeweb Cloud?

Timeweb Cloud is down. The last time we saw it was 11 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 2 October 2026.

Server Tags

What is the meaning of the tags on Timeweb Cloud?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Timeweb Cloud publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Timeweb Cloud appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Timeweb Cloud matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Timeweb Cloud?

The console route: start Rust, press F1, enter client.connect 95.72.7.133:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.