Timeweb Cloud
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 164/200 | ▲+28+20.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 89/200 | ▼−25−22.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average | 342/400 | ▲+74+27.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 107/200 | ▲+15+16.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 19/250 | ▼−4−18.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 95/125 | ▼−3−3.1% |
Quick answers
from the figures on this pageRules & Settings
How is Timeweb Cloud configured in terms of rules and settings?
The name of Timeweb Cloud carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
Which map is played on Timeweb Cloud?
A procedural map runs on Timeweb Cloud, created by the game.
Player Count
What position does Timeweb Cloud hold in the server rankings?
For the last seven days, Timeweb Cloud holds rank #15,960 on player hours, in the top 70% of all ranked servers.
How full is Timeweb Cloud?
At present, Timeweb Cloud is offline; the last sighting was 11 days 5 hours ago.
Wipe Frequency
On what cycle does Timeweb Cloud wipe?
The record holds too few of Timeweb Cloud's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 5 hours ago the current world was created.
Server Details
What is the server location for Timeweb Cloud?
For Timeweb Cloud, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.72.7.133:28015 is its address.
Timeweb Cloud is on which Rust version?
Rust network protocol 2634 and build 166652 on Windows is what Timeweb Cloud runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Timeweb Cloud?
Timeweb Cloud is down. The last time we saw it was 11 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 2 October 2026.
Server Tags
What is the meaning of the tags on Timeweb Cloud?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Timeweb Cloud publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Timeweb Cloud appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Timeweb Cloud matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Timeweb Cloud?
The console route: start Rust, press F1, enter client.connect 95.72.7.133:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp5
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.