Kirusha's Private Test
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,958 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 345/400 | ▲+67+24.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average | 348/400 | ▲+112+47.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average | 313/325 | ▼−73−18.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 321/375 | ▲+118+57.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 56/250 | ▼−5−8.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 263/400 | ▲+44+20.1% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Kirusha's Private Test?
No gather rate is given in the name of Kirusha's Private Test. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Kirusha's Private Test?
The game generates the procedural map on Kirusha's Private Test.
Activity
What position does Kirusha's Private Test hold in the server rankings?
For the last seven days, Kirusha's Private Test holds rank #15,958 on player hours, in the top 70% of all ranked servers.
How full is Kirusha's Private Test?
Right now, Kirusha's Private Test is offline; the last sighting was 10 days 20 hours ago.
Wipe Schedule
When does Kirusha's Private Test schedule its wipes?
The record holds too few of Kirusha's Private Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 10 days 20 hours old.
Server Details
What is the location of Kirusha's Private Test?
There is no region published for Kirusha's Private Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.72.7.133:28015.
What Rust version is Kirusha's Private Test running?
The version in use at Kirusha's Private Test: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is Kirusha's Private Test and is it currently online?
Kirusha's Private Test is down. The last time we saw it was 10 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.
Tags & Filters
What is the meaning of the tags on Kirusha's Private Test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Kirusha's Private Test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Kirusha's Private Test appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Kirusha's Private Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join Kirusha's Private Test?
Type client.connect 95.72.7.133:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.